I must insert a disclaimer here and note that I have a heavy bias toward the economic route and as such the following guides favor this approach. However, in the early to mid game you are going to have to focus your resources one a primary pursuit. Will you focus on carving a bloody path through the known world? Or will your empire be a booming metropolis of commerce and trade? Many would probably instantly reply both and I have no doubt in mid to end game that you can have your cake and eat it too. Section Three: “The Art of War” or “The Economist”Īfter determining how often you will be hitting the log in button you must make another major play style decision. If you want the the most freedom from logging in without losing all hope of growth you will also focus on 4 hour houses, but head to one of the Section Six guides.If you want the fastest growth you can but know your schedule will not allow you to be perpetually logged in you will focus on 4 hour houses and head to one of the Section Five guides.If you want the fastest possible growth you will focus on 15 minute houses and head to one of the Section Four guides.If it will often take you more then an hour to be on you should look at the longer turn around time houses. If you are usually on more often you should lean toward the fast track houses. If you can be on every hour you will often be on more often or less often. Although in my humble opinion the one hour houses are a waste of time. There are three general house turnover durations 15 minute, 1 hours, and 4 hours. All the other resource producing units can be tuned to fit the house class you settle on. The houses you research and build will determine your play style. The efficiency of the short term house is terrible if you start only logging on a couple of times a day. However, you must not over estimate your long term commitment to the growth of your empire. The most efficient way to grow is to be on all the time and take the short duration houses. Are you willing to be chained to your computer to unload houses every fifteen minutes? If so you will be able to grow rapidly. You must first first figure out how committed you are to building the greatest empire your server has ever known. Section Two: Till Death Do Us Part or A Casual Fling You should also have a pair of Still houses, a pottery, and a one barracks built. NOW THE FUN BEGINS as you have two major game style choices to make!īy the end of this section you should have zero remaining forge points and have fully researched Still Houses, Pottery, and Spears. Follow this method and only build what you need to carry on until you complete the quest to take over the entire second zone and receive your stone thrower. These early quest are nicely balanced and the rewards provided you with the resources needed to continue your empire’s expansion. If you do stall out don’t panic, just start another empire of one of the other servers while you wait for resources. Do not over build as you will get stalled out and run out of resource. In this early stages try to conserve your resources. Think of this as a warm-up as you will soon have to make decisions about your game style preferences. It will guide you to make your first couple of buildings and perform your first few battles. ![]() This guide will be formatted something like an old Choose-your-own-adventure book.Īt the very beginning it is best to simply follow the bread crumb quest line. I will attempt to give as complete a walk through for various play styles as I can. ![]() I do not wish to “bash” any other guide but it seams that are all skipping to their favorite parts and leaving out critical steps in the road. You should look over the first three sections and then pick only the one section between Section Four A and Section Six B that you are interested in and then proceed to Section Seven. I know this guide seems very long, but it is NOT meant to be read in its entirety. ![]() So, I beg you indulgence as I labor through what I hope will be a very useful guide. Introduction: The Babblings of a Deranged Mindĭespite having been an avid gamer since the original Warcraft, yes I am THAT old, this is the first guide I have ever written. PLEASE DO NOT READ THIS WHOLE POST! It is very long and most the section are pretty redundant with only the variation needed to accommodate different play styles. This guide walks through play options leading from the first quest to the early middle ages. This guide was written for anyone just starting out or who is having difficulty being effective for a give play style. Forge of Empires Early to Mid Game Guide by Jprice
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